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41 lines (41 loc) · 1.31 KB
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{
"id": "mesh-remesher",
"name": "Mesh Remesher",
"type": "process",
"entry": "processor.py",
"version": "1.0.0",
"author": "Modly",
"description": "Regularizes mesh topology with isotropic remeshing. Quad mode is quad-dominant cleanup, not character retopology.",
"nodes": [
{
"id": "remesh",
"name": "Remesh",
"input": "mesh",
"output": "mesh",
"params_schema": [
{
"id": "mode",
"label": "Mode",
"type": "select",
"default": "triangle",
"options": [
{ "value": "triangle", "label": "Triangle" },
{ "value": "quad", "label": "Quad-Dominant" },
{ "value": "none", "label": "None" }
],
"tooltip": "Triangle produces a clean uniform triangulation. Quad-Dominant attempts more regular polygon flow for cleanup, but it is not character-oriented retopology. None passes the mesh through unchanged."
},
{
"id": "target_edge_length",
"label": "Target Edge Length",
"type": "float",
"default": 0.0,
"min": 0.0,
"max": 1.0,
"step": 0.001,
"tooltip": "Target edge length in world units. Set to 0 for automatic (uses average edge length of the input mesh)."
}
]
}
]
}